Friday, March 31, 2017
DungeonQuest: Serellia of Zimendell, Elf Adventurer
My guess is this is an Aly Morrison sculpt but I'm only 90% sure. My approach to this figure was entirely light to dark over white primer. Elves are said to have fair skin and I made her skin very bright and pale. I have this original pot of I can't quite remember which, weather Elf Flesh or Bleached Bone. Later versions of both of these were much, much darker and more opaque, and the later Elf Flesh (I have one from the flip top ere following the switch from the poorly-received screw tops). But this paint is truly wonderful as a top flesh highlight weather for elves, humans or even orcs, and also for bone and much else. Haven't found anything that compare to it. This is one I'm not sure is still made by Coat'd'Arms, as many others are. There are a few early paints that seem to be missing, I think Moody Blue is one. But I digress...
Her pet dragon Flamebright was done almost all with glazes. I like how her orb turned out and it makes a nice focal point. Mostly Mithril Silver with some opaque purples mixed in, and probably an ink wash.
When exploring the dungeon, Flamebright scouts the room ahead and can warn Zimendell when going another way might be wiser,, and fights many of her battles, though not the bats as we learned to my friend's chagrin in our last game! I'm pretty sure the bats are what did her in.
Anyone else working on DungeonQuest figures or have plans to, or have links to painted figures? Fond memories of the game (or otherwise)? I didn't have it growing up, but rather picked it up at a con about five or six years ago. Really enjoy it, even when everyone dies, as the last game I played. It's a brutal game with high chance, 10 out of 10 on theme and 10 out of 10 in style. What's great about the high risk is the way that it fosters a grim, gallows humor around the table and come-what-may outlook. Life is cheap and death is everywhere, and not much more to lose going all out. Would you rather die unsung from the scorpion's sting, sifting debris in a forgotten wing of the dungeon, or drive right to the heart of it to steal diamonds from under the nose of the dragon? No guts, no glory. The mechanism for stealing from the dragon, for those who haven't played, is none other than that of Russian roulette.