Wednesday, December 14, 2011

Painted: Grenadier Giant (Verbeeg)

Here's another of the monsters I started off the blog with given its own little showcase. I'm quite fond of this giant sculpted by Grenadier boss man Andrew Chernak in 1984. Chernak had been sculpting for a number of years at this point and though his figs had always had a lot of character, I feel in his post-AD&D-contract Fantasy Lords series, for which this giant was sculpted, shows new-found technical skill. Faces are a real sticking point with me and Chernak not only gets the emotion right but the facial anatomy is bang on in a way few others can claim. The only critical comment I have for this figure is with regard to the underdeveloped upper body, but that's a very common trait amongst figures from this age. Not sure why no barrel-chested giants as it's not like material cost was a factor back in the day.

I have a number of these Chernak giants and was going to use them as hill giants, which is what Grenadier calls them. But I've since gone with the Otherworld hill giant for full-blood Hill Giants (how can one say no to such a figure as that OW hill giant, who looks to have just strode of the page of the Monster Manual), and the Chernak ones are now Verbeegs (see Monster Manual II). This is a brilliant solution in my opinion. The name verbeeg is a crappy one, imo, and I really hope they aren't called verbeeg as in "very big," but once you see the verbeeg is simply a smarter, more human-proportioned giant somewhere between hill giant and ogre in stature, you'll probably agree it fits a great purpose, even if only to the miniatures collector divvying out which miniature to which particular species. But they also have some utility game-wise as I can use them with ogres or hill giants to modulate those encounters as well as by themselves. PCs can also face off against verbeegs earlier in the campaign than hill giants, which is a bigger advantage than it may seem given how many sessions are spent attaining each level. And this way I can have giants running around and then still scare the pants of the party by dropping the full blooded hill giant.

Oh, and I asked last post whether it would be better to use the catalog title or the monster type I plan to use figures for as the post title when the two differ. It seems to me that as I work through the Monster Manual in attempts to paint them all it's more helpful in the long run for me and you if I use the role I'm using the figs for in the game as the title.

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Manufacturer: Grenadier
Line: Fantasy Lords, first series
Catalog title: Hill Giant
Catalog #: 119
Base marking: M49 1984
Release date: 1984
Sculptor: Andrew Chernak
Date painted: 2009

Just a very brief word on painting the figure. Normally I prime black or prime black and mist gray or tan. Every now and then I try white again and generally regret it as it's almost always a lot more work. This figure was a rare case where I primed white and everything went right. I did it white to help get a richness to the fleshtones, and I'm very happy with the result. A pretty old school technique was used here starting with a light base (GW Elf Flesh), shading to brown, and glazing (not washing) with GW Flesh Wash. Then ruddy cheeks, nose and knees to really sell it.

Btw, if you want to see another painter's take on this fig check out this version shown on the Old School Miniatures Bulletin blog.

Saturday, December 10, 2011

Painted: Ral Partha Orc Warchief

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Generally I like the figure but it would be a lot better if it had a neck. While he hasn't shown up in a game yet, this fig will serve as a half-orc (either a pc or a leader for a band of orcs), though Ral Partha intended him to be a full blooded orc. Btw, where I intend to use the fig for a slightly different purpose than intended, as here, do you think it's better to use the catalog title as the post title as I've done here (in order to be easier to find in case someone's looking for pics of this fig) or use the role I've chosen? I ask because I've got several other cases like this coming down the pipe.

Manufacturer: Ral Partha
Line: Personalities
Catalog title: Orc War Chieftain
Catalog #: 01-160
Release date: 198?
Sculptor: Tom Meier
Date painted: 2010

Saturday, December 3, 2011

Portrait of an Adventuring Party

Getting ready for session 6 of my Borderlands & Beyond AD&D 1e campaign today. Here's a portrait of the group as it was in the last session. This time out they will be without a thief, due to an untimely death, but will be plus one fighter. L-R Dynis Pofokes (cleric), Aureo (half-elf cleric), Ott Gravelspit (dwarf fighter), Choderick Argenhelm (paladin), Leofwin (half-elf ranger), Twiss (magic-user), and Dendron (elf thief). All were done by me save Twiss. Have passed the painting bug to one of my players and this is his third fig (all painted in the same couple weeks)!

Adventuring Party

Figures by Ral Partha, Grenadier, Custom Cast, Citadel and Superior.

Thursday, December 1, 2011

Unearthed internets: The Mourners

The Mourners is a traveling exhibit of small-scale, alabaster statues of robed mourners from the tomb of Duke of Burgundy Philip the Bold, 1342-1404, that I visited recently at the Legion of Honor museum in San Francisco. Those in the SF Bay Area or those near Richmond, VA (the last stop on the tour) may want to consider seeing it in person as well, but for everyone else the exhibit is also online at themourners.com and the online presentation is generous and skillfully done.

In addition to viewing full screen rotating models online you can save hi-res stills of the images. Hopefully the exhibit will remain online after the tour ends (April 15, 2012), but in the meantime I think I’ll take the precaution and save some pics for reference. Can’t say enough how cool it is to be able to do that (and not have it all baked in Flash). There's also quite a bit of contextual material for those interested in delving into the art and the history.

While there is a lot to appreciate about the figures in terms these aspects, the art and the relation to history, this being a game blog I’ll let you explore those at the exhibit site if you’re interested and keep the commentary here along games and miniatures lines—along the lines of, for instance, how they would make a fantastic line of miniatures or at the very least great reference material for cloaks, cowls and drapery in general, and how a tomb with diminutive free standing statues is surely going to wind up in my D&D campaign in one form or another.

As to the first idea,the obvious place to take this is a range of cultists or clerics. Time being what it is, with my list of open projects a scroll reaching the floor and rolling along it some ways, I probably won't be the one to take up that challenge, so if any others want to, by all means. Meanwhile I would settle for the chance to incorporate some aspect of these figures in any one sculpture of my own.

And as for details of how to use the tomb in your game, I won't reveal any details just yet as I flatter myself to think some of my players read this blog but DM's should have a look at the tomb setup on the exhibit site and you shouldn't have to think too hard for a devious trap or puzzle idea to step forward. And if I do put it in the campaign I may come back after the party encounters it.

Btw, the tag "Unearthed Internets" is simply me linking you to something cool that isn't breaking news or part of the blogosphere and giving you a means to see a list of those links. Like nearly all bloggers I'll link you to cool news too but as the name suggests this feature is (mostly) about digging up gems that may have gotten buried, such as forum threads or sites off the beaten path.

Sunday, November 13, 2011

Necromunda Redemptionists Pt. 2

Today the second and not last post about those self-righteous psychopaths so close to my heart, the redemptionists. Previously we looked at the figs from the original box set and in this post I bolster the ranks with some useful new recruits.

These first two are converted from Bretonnian grail pilgrims. I used this trick already for my Cawdor gang, and had the foresight to pick up enough pilgrims for the redemptionists as well with even a few leftover for whatever other project might need them. They blend right in with the other redemptionists models, and the robes pinned open at the legs is just the sort of mod you might expect a veteran fighter to employ. The first one here even has some sort of flame motif going on on the scrap of vestments he's got tucked in his belt. This same one had his head swapped for a converted chaos cultist head, while the other one has had a mask added with greenstuff. A little trick you can do with these grail pilgrims is to saw the left arm off from underneath and re-pin it in a position that can accept a gun. A very little green stuff and filing is needed.

Mouseover "notes" for more notes on these.

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And as promised, a group shot. This is the gang as it was the last time I started a fresh campaign. I forgot to snap picks of the scrappy pug-nosed novice on the right, so he's a bit of a sneak peak. He'll have to wait for another day to get his own spin around shots. More group shots to come as well as another wave of these red-robed goons at some point.

Redemptionist

You can also view these and all my pics on flickr.

Thursday, October 27, 2011

Painted: Dungeon Dwellers Giant Rats & Centipedes

Among the many challenges a DM has starting an AD&D campaign is gathering an assortment of monsters that the adventurers stand a chance against. Enter the giant rat. This creature should be in every miniatures collection from the beginning but even as the party gains level the giant rat will remain essential because what dungeon doesn't have rats in the walls? Whether or not they pose an obstacle to the PCs they need to be there for proper ambiance. I should note though that while rats they die in droves and can be beaten back fairly easily should the party not wish to engage them, they also pose added risk in terms of the disease they often carry. It's worth remembering even the softy monsters are not as soft as they might first appear.

But if you want to up the stakes a little lot higher you need only through in one or two of the second monster here, the giant centipede, which, as everyone should know, is save or die when you're bitten (at +4, but all the same this strikes true fear in the hearts of players). While perhaps not as common as rats, centipedes are a staple of the dungeon and prodding around in dark corners and piles of crap is a sure way to find them, as the party in my current campaign learned early on. The threat of centipedes and their ilk keeps adventurers on their toes, and unlike rats they are "aggressive and rush forth to bite their prey."[1]

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Manufacturer: Heritage Miniatures
Line: Dungeon Dwellers
Catalog title: Giant Rats & Giant Centipedes
Catalog #: 1267
Release date: 1979
Painter: Spooktalker
Date painted: 2010

These Dungeon Dwellers figs have a simple, utilitarian quality, but are nontheless a lot more true to life than more detailed offerings of some other companies. They are also 25mm scale, which is rare (the integral bases they are mounted on are 1/2" square). They are fairly collectable and don't come cheap on ebay, but I lucked into a bargain at a local con.

These are actually the fourth set of giant rats added to my collection. The others, Necromunda mutant rats, Warhammer fantasy giant rats, a number of these Reaper ones sculpted by Bob Olley. These last ones wouldn't be too bad in D&D, actually, being just a bit too "heroic," and I may have painted them up for D&D had the Dungeon Dewllers ones not turned up. These smaller Reaper swarms were also a consideration. Note that having four sets of giant rats does nothing to curb my desire for these other Reaper ones by Sandra Garrity or these swarms from Pardulon.

I saved two more of these Dungeon Dweller giant rats to make press molds of so I can make up a couple swarms of rats based on larger bases like those linked to above in the same style as these single figs. That way when the group encounters a large group of rats I can have the swarms represent however many rats I like and break off the single rats to do battle as needed.

As always you can view these and all the rest at the the painted miniatures archive on Flickr.

References
  • Gygax, Gary (1977) Monster Manual. Lake Geneva, WI: TSR.

Thursday, October 13, 2011

Necromunda Redemptionists Pt. 1

I got a couple requests for Necromunda figs from people remembering the Cawdor I shared on my studio site, nullhorizon.com, on Frothers and on Warseer. I'm flattered and nothing is dearer to my heart than Necromunda, so I dug up some pics I've been meaning to share for quite some time.

These Redemptionists I've got for you today were actually painted before the Cawdor, at least the first wave was, but for whatever reason I've never shown them off in detail on the web. This first batch of eight is the contents of the box set and was painted circa 2003. As happened in the course of my Cawdor gang's career, the redemptionist gang received new, often converted recruits over time as I modeled the kits that I needed for the game. The gang is actually still in progress even now, and around five figs that have languished in WIP land for, what—years now.

This first batch has a rougher finish than my current offerings, but looking them over now I see a lot I like about them. I wasn't afraid to make the skin tones especially jaundiced by way of yellow highlights and blue undertones, the red robes have a nice rich hue and the rough finish lends them a gritty quality.

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Pardon me for no group shot this time. Will have at least one for the next batch of redemptionists. I've also got a first wave of scavvies done, and nearly every other gang sits in a box in the closet awaiting their turn with the brush. I'd also like to share terrain at some point.

Btw you can also view these and all my pics on flickr.

And let me know if you have any feedback for me in terms of how these PictoBuilder pics are working out for you.